Hot Brown

A cup of hot brown liquid that helps wake you up in the morning, or keep you awake through those long nights.


Mechanics:

Item Type: Single Use Consumed Meal

Keywords: Meal, Beverage, Exhaustion

Skills Required to Use: N/A

Expiration: End of Event

Item Details/Special Rules: Meals require 10 Minutes of active roleplay of eating a meal for effects.

Basic Mechanics: You may consume this meal as you consume another meal. Only two meals can be consumed at a time using this ability. Remove 2 Points (0.2 Levels) of Exhaustion. You may call ‘No Effect - Hot Brown’ to the next Knockout effect you are the Target of for the next hour. No Procedures may alter this item in any way. 3 Servings.

Proficient Mechanics: You may consume this meal as you consume another meal. Only two meals can be consumed at a time using this ability. Remove 3 Points (0.3 Levels) of Exhaustion. You may call ‘No Effect - Hot Brown’ to the next Knockout effect you are the Target of for the next 2 hours. No Procedures may alter this item in any way. 6 Servings. Replaces the benefit of basic crafting.

Master Mechanics: You may consume this meal as you consume another meal. Only two meals can be consumed at a time using this ability. Remove 4 Points (0.4 Levels) of Exhaustion. You may call ‘No Effect - Hot Brown’ to the next Knockout effect you are the Target of for the next 4 hours. Soothe all Fractures for 4 hours. No Procedures may alter this item in any way. 10 Servings. Replaces the benefit of proficient crafting.


Crafting Requirements:

Skills Required to Craft: Culinary

Craftable Items:

  • Basic: Hot Brown Ration
  • Proficient: Hot Brown Portion
  • Master: Hot Brown Feast

Components
Basic
Proficient
Master
Basic Herb
2
2
2
Uncommon Herb
2
2
Rare Herb
2
Peppermint
2
Tree Nuts
2
4
8
Milk
1
2
4
 

Blueprint Copying Requirements: Basic Educated, 2 Uncommon Herb, 10 Mind, and 20 Minutes

 

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