The Deman

The Deman are the judges, arbiters, and interpreters of the covenant, The Path of the Giants Out Of This World and the Law.

Structure

Each jurisdiction is under the arbitrated by a council of the Deman.
  1. Aldordema (pl Aldordeman), 12 aldordeman preside over the nation state.
  2. Heahdema (pl Heahdeman), 9 heahdeman preside over every Province
  3. Gereafa (pl Gereafan) 7 gereafan preside over every county.
  4. Demere (pl Demereas), 3 to 12 demereas preside over every city, town, or village.

Culture

The Deman have taken their cll from the legend of Dark Lady Adrestia and the part she played in the fall of Nyx, and thus see their calling as the delivery of impartial justice to all.

Public Agenda

The stated purpose of the Deman is to settle disputes and keep the covenant in force throughout Aernadael.

Assets

The Deman practice a secret Gramarye called sothsegen, or true statement which is empowered by Mother Themis. The oath they take before learning seals the knowledge in in them so if they ever stop practicing or are named anathema they forget the craft in its entirety, so no records of the art exist beyond their sanctums.   The Demereas are given scales of truth which way the words of witnesses to determine truth and a bronze sword they can use to literally cut through lies.

History

From the founding of Aernadael, Dark Lady Adrestia, daughter of Dark Lady Rhamnusia, and niece of Dark Lady Ina Blackwood has served as Chief Aldordema of Aarnadael.

Mythology & Lore

The Dark Mother has many faces, depending on the eyes who seek to behold her in the shadows. When she beholds the world as it is and sees it truth, we call her Themis. She perceives truth in all its forms and with her sword cuts through the lies of the darkness to reveal the light.   In the twilight of the Age of Night, Mother Themis appeared to Adrestia and told her to follow the lead of her aunt Hesperia, who unknowingly became the hand of Themis to end the reign of Nyx. She sought Hesperia out, who claimed no knowledge of Themis or a plot against her mother.   Adrestia stayed in the palace, in constant prayer for guidance as the days drug on. In those days, she received the Book of Sword and Scales as a direct revelation from Themis. She called the vestal virgins to her, and they saw the wisdom in the book, but few chose to stay with her Fanum Iustitia, or Temple of Justice.   She trained those who remained in the secret arts she received and told them to watch for the sign of their liberation, when they would have to go forth separate truth from lies   The Fanum Iustitia gathered in the palace garden for a prayer vigil. The sky erupted in flames. Two great wyrms burst from the palace walls, one bleeding from a mortal wound, the other savagely striking with talon and tooth.   Nyx's unholy blood rained down on those first followers as the Nightfall played out over their heads. Flames and terror ruled the night.   When Nyx's broken body fell into the city streets beyond wall. Adrestia told the first followers their time was at hand. "Go forth and spread the world, the night has fallen. Freedom is ours again."   As the first raise of the liberated sun broke on the horizon, Adrestia's skin burned and she fled to shelter.   The word was carried far and wide by the Fanum Iustitia, setting the stage from the message of Fritha and Scildend, that would change the world for every.

Divine Origins

Adrestia signed the covenant when the Giants asked and offered the arts she had received to High King to bring justice and ensure truth in all of Aernadael.

Tenets of Faith

The Deman hold to a simple code:
  1. Lies are the root of suffering,
  2. They are born into the world through fear and shame.
  3. Truth heals suffering as it wash the lies and injustice from before it.
  4. The Path to Truth is embodied in living the Eight Perfect Truths:
The Eight Perfect Truths.
  1. Candor, speak free from bias, with openness in word and expression
  2. Honesty, act without deceit or fraud, with fairness
  3. Integrity, live without diminishing yourself through contradiction, with soundness of character
  4. Accuracy, be free of error in though, word, and deed.
  5. Veracity, conform yourself to truth.
  6. Sincerity, keep your intentions free from hypocrisy or duplicity, be earnest.
  7. Principle, maintain a personal code of conduct, and be guided by common sense
  8. Virtue, strive for moral excellence.

In truth, there is life.

Founding Date
March 10th, 599 CE
Type
Court System
Alternative Names
Justice of the Covenant, Justice of the Promise, intercessor, chancellor,
Demonym
Demere
Parent Organization
Deities
Location

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