Gralnum Bloodmane (a.k.a. Gra)
Born 75 years ago in the town Volmont, a small dwarven mining town. He was born with a face so ugly and disfigured that his own mother tried to drown him as a child. When she was stopped by a dwarven hermit who had a bit more sympathy for the baby, she abandoned him. The hermit took him to his hut in the mountains and raised him for ten years, teaching him how to survive in the forest with minimal interaction with the outside world. The hermit even made a mask for Gralnum, both for his own sake (it was hard to look Gralnum in the face, even for one so kind as the priest) and for Gralnum’s, so the child could go into public with less reaction and horror from passerby. In Gralnum’s tenth year, the hermit died, and Gralnum was left to fend for himself, and so he did. He lived alone in the mountains for most of his life, only setting foot in civilization when absolutely necessary.
Physical Description
His skin is tan from his life outdoors, his hide thick and rough, covered in more hair than most dwarves
Wears a wooden mask made for him by the hermit; it’s a simple mask, with eye holes and a mouth slit. It has some moss growing on it, and a small bit of metal adorns the front from forehead to where the tip of his nose would be. His hair is pulled back in a topknot, his beard is unkempt and thick
The hair that grows over his body is thicker than usual, thanks to his spiritual connection with the bear totem for his barbarian class
As a barbarian, he can drop into a rage and attack mercilessly and recklessly. His totem is the bear, an animal he has always felt a kinship to, and because of this he is more wild-looking than most.
Aside from the mask, Gralnum wears simple plain clothes of thick wool. They are as dirty and unkempt as the rest of him. He wears a bear pelt as a cloak.
His primary weapon is his greataxe, but he also carries a mace, javelins, and a round shield
Mental characteristics
Until recently, Gralnum spent all of his time alone in the mountains of the Kraken’s Tentacle. He has no worldly connections, and dislikes people in general. He avoids well-populated areas, as well as areas surrounded by large bodies of water.
Straight Male. He has to buy his company, however, if he wants any, because of his disfigurement.
Pretty much none. He can only barely read, his counting skills are not great, and his ability to process information is pretty lacking.
Unless surviving in the mountains on his own from the age of 10 is considered an achievement, the only notable thing he’s done was killing a full-grown bear with just a mace when he was 35 years old, which is young, for a dwarf.
Gralnum has no real sense of embarrassment.
His mother trying to drown him as a babe has given him a terrific fear of water, and he won’t even bathe in a metal tub. It took him years to get to a point where he could drink water, sticking to other beverages.
Gralnum is an idiot. In all things except wildlife survival, rocks, and fighting, he is as smart as the rocks he likes so much. He often mispronounces words, or replaces them with unequivocal words that don’t make sense in the sentence.
Gralnum doesn’t have much in the way of morals. He is just as likely to hand someone over to a horde of angry pirates as he is to save a child from danger. It just depends on what benefits him more at the time.
Personality Characteristics
Whatever works best for himself. His recent companionship with Maevyn Grey makes him a bit more inclined to travel to new places, but only if she’s going. Other than that, he just wants a stiff drink.
When it comes to rocks, no one knows better than Gralnum. Everything else, ask someone else.
Gralnum likes bears, rocks, mountains, alcohol, and bar fights. He dislike owls, water, and snooty scholars. He also dislikes people in general, though he makes some exceptions.
If he comes upon others like himself, those found less fortunate because of their looks, he is likely to be kind and sympathetic to them.
He’s a bit of a drunkard. He’s liable to get wasted quickly if the chance arises. He also likes starting and getting into brawls, which makes him a real danger to most taverns he goes to.
He can’t stand people that flaunt their looks. If someone were to be near him and start talking about their image, or lauding their luck with the opposite gender, or something similar, he is likely to haul off and punch them with no warning.
Horrid. Just horrid. He only bathes with snow, or maybe oil, if he’s so inclined.
Social
His Dwarf Clan’s name is Bloodmane, as he belonged to the only family of dwarves in the area with red hair. He never uses this name, though, and holds no connection to it. It’s likely he’s forgotten it, at this point. None, now that the hermit has died. He’s started to form a connection to Maevyn, but that’s all.
None, though he does have surviving family in the town of Volmont, including his mother.
The only God Gralnum cares to know about is the trickster god Loki. He doesn’t know much, though, because of his lacking education.
None. He is abrasive, stupid, and sometimes just plain rude. If people can see past that, he’s not really a bad guy, but it’s unusual for people to do so.
He likes finding new types of rocks and studying them. He carries a few of his favorites around in his pockets (part of the reason he never goes in water, though he doesn’t really make the connection). His teeth are strong because he has a habit of sucking on rocks at times.
Gruff and unintelligent. He tends to speak in short sentences and use small words.
History
They met before, but that hasn't been decided yet.
Nicknames & Petnames
No nicknames
Relationship Reasoning
Convenience?
Commonalities & Shared Interests
They both like to hit things.
Shared Secrets
They both have a love of squid.
Shared Acquaintances
Suze the Ooze
Legal Status
LEGAL?
Gralnum likes having coin so he can buy drinks or new weapons. Other than that, he doesn’t much care for wealth.
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