Witch: 5E Class
The Dwarf awoke from her nightmare damp with sweat. Her dreams were filled with terrible nightmares as if a dark wanderer had emerged from her mind. As she sat up and scanned the room, she saw her nightmare was indeed reality. A witch sat staring at the Dwarf, smiling wide as two spirits, bound in chains, flickered in and out behind her.
An Elf, covered in various markings and tattoos, drew a large piece of chalk from her leather satchel. Wasting not a moment, the Elf began outlining incantations on the floor, chanting an ominous hymn. After the outlining was complete, the floor flared red as chains shot out around the room, pulling three struggling spirits out of the Ethereal Plane and alongside the Elf. Pleased with the results, the Elf walked out of the room as the chains pulled the subjugated souls close behind.
Witches are stricken magic-users who manipulate and bind souls to their will. Some Witches use their soul essence to grow armies of undeath, while others see soul essence as fuel to twist the bond and cast powerful spells. Walking the unholy path of the Witch carries grave consequences, resulting in a life shunned from the outside world.
Coven Affiliation
Unlike the shaman, who seeks guidance from departed souls, a witch looks only to entrap and manipulate spirits unfortunate enough to cross their path. No matter their intent, the passion exhibited by a witch can be argued to overshadow the zeal of a paladin. This passion bleeds into their coven, manipulating the environment around them and the personalities of the witches who call the coven home. When creating your witch, consider the witch coven you would be affiliated with and what the coven may ask of the witch in return for acceptance.
Creating A Witch
When you create your Witch character, consider the critical aspects of your character’s backstory. A witch often gravitates to this sinful lifestyle as a means to an end. What goal or traumatic event in your character’s life drove them into this lifestyle?
While other spellcasters tether into the bond left behind by the Architect Al’Madoon, the Witch twists the bond, warping its power with gruesome effort. This dark ability is powered by souls stolen from the afterlife, which serve the Witch until set free, or worse.
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