Cloakerhaven Settlement in Gereth | World Anvil
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Cloakerhaven

This community occupies a large, irregularly shaped cavern more than 200 feet high at its tallest point and 500 feet across at its widest point. Stalactites and stalagmites stretch toward each other, with a rare column marking a joining. The areas around these natural features have been hollowed out by slave labour to create meeting halls and personal areas for the cloakers. The hard angles common to humanoid construction are absent; the rooms in this complex are open on the sides and shaped to follow the natural formations. Cloakerhaven has no stairs.   Cloakers tend to congregate in cavern-cities such as Cloakerhaven, and about two hundred of the creatures can be found here at any one time. Few humanoids can even begin to guess why cloakers seek out the company of their own kind, but in fact they are very social creatures. In large communities, they establish strange, fluid cliques that revolve around courting, communing with like minded cloakers, and building castelike hierarchies. Popular cloakers are the ones that are larger than usual, have darker coloring, or exhibit other superlative physical characteristics. Interestingly, cloakers also gain status among their own kind by keeping pets such as darkmantles and lurkers.   Cloakerhaven is no place for any humanoid to visit. Any noncloaker that enters the area is prey, pure and simple. The cloakers rush en masse to attack interlopers and fight with a frenzied wrath not often seen among their kind. A small area of ruins clustered on the cavern floor near the south wall marks the remains of the slave encampment. The cloakers ate the last of their builders long ago, soon after their city was completed. Now overgrown with phosphorescent fungus, the ruins mutely testify to the many noncloakers who lived and died crafting the bizarre marvel of Cloakerhaven.
Type
Large town
Location under

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