Game Night #8
02-06-18 XP 13,000
The party proceeds to the vault being lead by b4 2. Once there B4 notifies them that he will not be joining and that patients is key for entry. The party finds their way into a large cavern with a clean side and a side covered in footprints. After exploring and investigating. They wait. After some time. A group of goblins enters and completely ignore the party as they group in neat lines on the far side of the room just before the line of disturbance. The party then continues to wait. Soon with time between each group. Mundane creatures enter and line up. Kobolds, bugbears, naga, goblins and others.
After hours and hours, the room is all but full when the other side of the room appears a gate that opens slowly. And a column of creatures exist. Hours later e gate opens fully and allows for the hoard of creatures to enter.
The party enters and investigates the two forge rooms before following the horde of enthralled slaves through a long corridor to the left. Once they have passed through the corridor. They discover A mind bogoloing large room. 10 miles long and a mile wide. This room is called the armory, and holds the last bastion of Kyran forces against the damnations of the chaos.
The party proceeded through the three hour hike to find themselves in an elevator of sorts. This elevator Rolled down it's ramp and released a series of security measures for each step. A series of elemental guardians who were alerted to the parties presence for some reason. (the demon in the party)
Comments