Brenkvern

Town of Carpenters and Lumberjacks

Northeast of the capital lies Brenkver. You'll recognize it by the hundreds of fresh stumps that surround the town.
— Brother Joakim
  Brenkvern is a large town that lies on the outskirts of Kustelfras Forest. It is known for its lumber industry, skilled carpenters, and strange wooden totems that depict horrific creatures and the forest's animals. The settlement exports timber and logs to nearby settlements and the capital of the Empire of Pallernia, Aurkustel. A majority of the town's exports go to the shipyards in Aurkustel and Blaugoff.

Government

The town is run by a Hergen who serves the Count of Tertsen, Valder Offenswichen. The Hergen regularly discusses important matters with the influential guilds and nobles in the town, basing most of the major decisions off of their advice. The current Hergen is Katarina Golt.  

Influential Guilds

The most powerful guilds in the town are the Carpenters' and Lumberjacks' Guilds. Since they bring in the most wealth, the Hergen often consults them for their advice and grants them special privileges. Members of those guild have to pay less in certain taxes and their guilds occasionally receive free tools from the town's government. The guilds have use their power to sabotage and suppress competition, forcing independent carpenters and lumberjacks to join them.
Lumberjacks' Guild
Lumberjacks' Guild by Mihkel Rand

Defenses

Retinue

A small group of knights in service of Count Valder of Tertsen is stationed in Brenkvern. There are only twelve of them, but every one of them is a skilled swordsmen and clad in heavy armour. They reside in a large house next to the town hall.

Fortifications

The core of the town, the place where the government offices and guild are, is located on a small hill and surrounded by a sturdy stone wall. The rest of the settlement relies on wooden towers that are in strategically advantageous positions.
Type
Large town
Inhabitant Demonym
Brenker
Owning Organization
Brenkvern Location

Threats

Brenkvern is relatively safe due to its proximity to the capital and the heartland of the Empire of Pallernia. Wolves are the town's main threat. Lumberjacks occasionally run into ravenous packs deeper in the forest.   Centuries ago a large group went missing in the forest and weeks later, their devoured carcasses were recovered near a small creek. Ever since then the lumberjacks have carried more weapons. Those in safer parts have daggers and their tools for self-defense, but the rest have to carry spears to the more densely forested woods.


Cover image: Scenic Photo of Lake Surrounded by Trees by Roberto Shumski

Comments

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Jul 2, 2019 05:28 by TheirGraceGrace

Hi Dhelian, it's your local feedback wizard here to give you a happy comment on your article :)   First, absolutely love the map and art for your world. It's simultaneously minimalist and contains a lot of smaller details that give people something to think about. It's something I aspire to for my own world so I love seeing others doing it too!   Second, for a town with a lot of exports, there aren't a lot of merchants! Traders and caravans make or break small settlements like Brenkvern so I feel they deserve a little more mention, maybe as part of a section on outside relations perhaps?   Otherwise, keep up the good work Dhelian! I've fallen in love with Lethea and would love to hear more about in the future. Keep us updated :)

Jul 5, 2019 11:52 by Mihkel Rand

Thanks for the feedback! I'll add information about the merchants when I will start editing after I've finished all the prompts. Thank you for the suggestion.

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