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Whisp

Lead Points

 

Tinkerer's Inheritence

  • Background: Your old friend and former mentor Dr. Otis Grimboodle has died unexpectedly. He sent you a strange skull on a strange pillow embroidered with oddly colored eyes. You don't know what it is. The sender was some sort of estate handling service based in Siriene.
 

Robbed and Invited

  • Tangential: As you were wandering through the streets a small child tried to steal your silver. When you looked at the strange boy, he blew a handful of colorful dust in your face. Your vision blurred and you are then bumped into by a very large figure that felt strangely light. As the light stopped dazzling your eyes the child was gone, so was 10 silver, and in its place a small business card that says "you've been found and have been formerly invited." On the back are directions from Myriani to a place called The Pelican's Gulp between Myriani and Shepool.
 

The Game is A Foot

  • Hunt: You received a doll in the mail. It has begun.
 

Escape Wire

  • Gear: The Fade's have a say "It isn't worth being able to sneak into a place if you can't get the fuck out a lot faster." Most of them employ some sort of grapnel device to help them make quick escapes or get to hard to reach places. They call it the Escape Wire; which functions as a safety harness attached to a hoist, steel cable, and small harpoon like device. You know how to make it, but tracking down all the small gears and parts needed to make it won't be as easy.
Children

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