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Elves

Elves are a magical people of otherworldly grace, living in the world but not entirely part of it. They live in places of ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and magic, art and artistry, music and poetry, and the good things of the world.  

BASIC INFORMATION

Anatomy
With their gifted grace and slim features, Elves appear hauntingly beautiful when compared to other races. Male and Female Elves are more slender than humans, weighing only 100 to 160 pounds and can stand over 6 feet. Males Elves are only marginally heavier and taller than females.   Elves typically have light or no facial hair and little body hair with long pointed ears and sharp features. Their eyes are naturally piercing, and they can see quite well in dim and dark conditions. Blessed with keen senses, they are highly perceptive and spot things frequently missed by other races.  
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited, and more likely to be curious than greedy.   They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, elves can be focused and relentless. They are slow to make friends and enemies, and even slower to forget them.   They reply to petty insults with disdain and to serious insults with vengeance. Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating skill with sword, bow, and strategy.  

CIVILIZATION AND CULTURE

Naming Traditions
An Elf is considered a child by other Elves until their hundredth birthday. During their first century on Erenel, they are given a one syllable child's name. On their hundredth birthday and the declaration of adulthood their child's name is extended and more responsibilities awarded.   Children Name Examples: Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin, Thia, Vall   Male Adult Names: Adran, Aelar, Aramil, Arannis, Aust, Beiro, Berrian, Carric, Enialis, Erdan, Erevan, Galinndan, Hadarai, Heian, Himo, Immeral, Ivellios, Laucian, Mindartis, Paelias, Peren, Quarion, Riardon, Rolen, Soveliss, Thamior, Tharivol, Theren, Varis   Female Adult Names: Adrie, Althaea, Anastrianna, Andraste, Antinua, Bethrynna, Birel, Caelynn, Drusilia, Enna, Felosial, Ielenia, Jelenneth, Keyleth, Leshanna, Lia, Meriele, Mialee, Naivara, Quelenna, Quillathe, Sariel, Shanairra, Shava, Silaqui, Theirastra, Thia, Vadania, Valanthe, Xanaphia   Family Names (Common Translations) : Amakiir (Gemflower), Amastacia (Starflower), Galanodel (Moonwhisper), Holimion (Diamonddew), Ilphelkiir (Gemblossom), Liadon (Silverfrond), Meliamne (Oakenheel), Naïlo (Nightbreeze), Siannodel (Moonbrook), Xiloscient (Goldpetal)    

ELF TRAITS

Your Elf character has a variety of natural abilities common with your ancestry. You will also pick one of the available sub races below.   Elf

Elf

Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft

Darkvision
Accustomed to twilight forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.  
Trance
Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. After resting in this way, you gain the same benefit that other races do from 8 hours of sleep.  
Elf Weapon training
You have proficiency with the longsword, shortsword, shortbow, and longbow.

Languages. Common, Elvish

   

SUB RACES

Elves are divided into three main subraces: Dusk Elf, Celestial Elf, and Wood Elf. Choose one of the subraces presented below.  

Dusk Elf

Dusk Elves are known for their cunning and skills when it comes to not being noticed. They tend to have dark skin, with skin tones ranging from dark gray to light purple. Their eyes can be of literally any color, though bright red is the most common. Their hair tends to be silver, white, or black in color.   Dusk Elf

Dusk Elf

Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft

One with Shadows.
As a bonus action, you can magically teleport up to 15 feet to an unoccupied space you can see. Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear wrapped in a cloak of shadows.   You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.  
 

Languages. Common, Elvish

   

Eladrin

Eladrin are elves of the Feywild who long ago crossed over into the mortal realm. Commonly referred to as the royal elves, they have the ability to step from pace to place. Eladrin complexions are typically pale, with eyes that vary depending on the court they belong to. With summer eladrin being hues of orange, nature eladrins a deep green, and winter eladrins a pale blue.   Eladrin

Eladrin

Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft

Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. When you reach 3rd level, your Fey Step gains an additional effect based on the court you come from; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):   Court of Nature. Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you must succeed on a Strength saving throw, or be knocked back 10 feet from you.   Court of Winter. Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you must succeed on a Wisdom saving throw, or be frightened of you until the end of your next turn.   Court of Summer. Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you takes fire damage equal to your proficiency bonus.   You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.  
 

Languages. Common, Elvish

   

Wood Elf

Wood Elves are the most common sub-race of Elf in Orsus and tend to be hardier than their cousins. Most Wood Elves are more forgiving and cautious with their past transgressions but prefer to stay among their kind or follow a nomadic lifestyle. Wood Elf skin tends to be copperish in hue, sometimes with traces of green. Their hair trends toward browns and blacks, but it is occasionally red or copper-colored. Their eyes are green, brown, or hazel.   Wood Elf

Wood Elf

Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft

Speech of Beast and Leaf
You have the ability to communicate in a limited manner with Beasts, Plants, and vegetation. They can understand the meaning of your words, though you have no special ability to understand them in return.    
Woodland Magic
You know one cantrip of your choice from the druid spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose when you select this race).  
 

Languages. Common, Elvish

by Amionna
Lifespan
Elves reach adulthood around the age of 100 and can live to be 500 years old.
Average Height
5ft - 6ft
Average Weight
100 - 160 pounds

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