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Satyr

Many tales speak of fey which use their charm to befriend or trick unwary travelers. Most such stories have sprung forth from satyrs, whether they star in it or spun it together themselves. Even other fey will quiet down to listen to the voice of a goatman. Satyrs, or fauns as they are commonly known, are fey creatures that delight in singing, dancing, feasting, and debauchery.   Most satyrs are driven by two simple desires; to see the world and to sample its every pleasure. While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness.  

Basic Information

Anatomy

In their physical forms, satyrs embody a fusion of humanoid civilization with the freedom of wild beasts. Generally, they look similar to humans, with a range of builds and features. But their goatlike horns, pointed ears, and furred lower bodies sharply distinguish them. Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down, shorter at the waist and longer below the knees. Short, soft hair grows down their neck and spine, along their shoulders, and on their forearms.  

Additional Information

The Art of the Revel

Other races think of satyrs' revels as raucous bacchanals, where anything and everything might happen. This picture isn't wrong, but it's incomplete: there's more to a revel than debauchery. For satyrs, revelry is a way of life. It's the delight in small things: the song of a bird, a warm breeze, the smell of a tasty pie, relaxing by a river in the sunshine.   Life freely offers these gifts, and for a satyr, they are more valuable than gold or glory. To revel means to forget the constraints of time, to let go of the future and past, and to be wholly in the present moment. For satyrs, encountering life with all the senses honors the gods, and-most importantly- it feels really good. Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads.  

Civilization and Culture

Naming Traditions

A satyr's name is as playful and mischievous as they are, and each one is given when a satyr's personality shines through. Most satyrs also give each other nicknames.   Male Names: Alekos, Dimi, Filippos, Ilias, Kyriakos, Zenon   Female Names: Aliki, Avra, Chara, Dafni, Eirini, Elpida   Nicknames: Hopper, Nobblehorn, Quickfoot, Scruffiebutt, Skiphoof, Twinkle-Eyes  

Satyr Traits

Your Satyr character has a variety of natural abilities common with your ancestry.   Satyr

Satyr

Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft

Enchanting Music
You can cast the minor illusion cantrip. When you reach 3rd level, you can cast the Faerie Fire spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can also cast the suggestion spell with this trait and regain the ability to do so when you finish a long rest.   Casting these spells requires access to an instrument that you are proficient with. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this race).  
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.  
Musical Talent
You have proficiency with one instrument of your choice. You can also memorize and perform any song after hearing it once.  
Size
You are Medium or Small. You choose the size when you select this race.

Languages. Common and Sylvan.

by Sidharth Chaturvedi

Lifespan

Satyrs mature at the same rate as their mortal parent's race, but they can live up to 350 years.

Average Height

5ft - 6ft

Average Weight

100-180 pounds

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