Ostrama (os-trou-muh)

Introduction

The rotting Deadfolk of Caligus.

General Information

Geographic Distribution
Related Ethnicities

Ostrama for D&D 5e

Undying
You have advantage on death saving throws. If you roll a natural 20 on your death saving throw, you regain health equal to your Constitution (minimum of 8).
Additionally, your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Corpse-Eater
Corpses of creatures, fresh or rotten, can be treated as a full days Ration.
Deadfolk
As a member of the recently dead you have the following benefits:
  • You do not need to breathe.
  • You are immune to poison damage and the poisoned condition.
  • You are immune to disease.
  • You are vulnerable to radiant damage.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of green.
Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Ostrama Stats

Ability Scores
+2 Constitution
Size
Medium
Movement
30 ft.
Age
Ostrama do not age naturally but their bodies can only sustain themselves for around 20 years after they were resurrected.

Cannibal Corpse

Feasting on the dead returns vital energies to your rotting frame. As an action, you can feast upon a creature that died within the last 10 minutes. Doing so let's regains you health equal to your level. You may repeat this action up to four times as long as you do not use your action to do anything else.
Once you use this trait, you can't use it again until you finish a short or long rest.


Cover image: by Logo by Garret Grace Lewis, edited by Oneriwien.

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