Here you can see how the sheets look when embedded into articles:
Character Name |
---|
Testy McCogent |
Player Name |
---|
Tillerz |
Age |
---|
50 |
Race |
---|
human |
Height |
---|
6ft |
Body Type |
---|
thin |
Disabling Characteristics |
---|
weak |
Attribute: STRENGTH |
STR |
|
For each additional point in STR: severity in injury can be reduced once every combat encounter
|
Skills (+STR) |
Endurance
|
|
Athletics
|
|
Grip
|
|
Swim
|
|
Throw
|
|
Attribute: REFLEX |
REF |
|
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
|
Skills (+REF) |
Perception
|
|
Acrobatics
|
|
Ride/Pilot
|
|
Sleight of Hand
|
|
Stealth
|
|
Attribute: INTELLIGENCE |
INT |
|
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
|
Skills (+INT) |
General Knowledge
|
|
Deception
|
|
Infiltration
|
|
Persuasion
|
|
Survival
|
|
Vocation: Kinght (INT) |
---|
|
+1 |
+2 |
+3 |
+4 |
b0
|
4 |
Skills |
Leaderhsip (INT) |
---|
|
+1 |
+2 |
+3 |
+4 |
b0
|
2 |
Taxation (INT) |
---|
|
+1 |
+2 |
+3 |
+4 |
b3
|
6 |
Vocation: Duelist (REF) |
---|
|
+1 |
+2 |
+3 |
+4 |
b3
|
4 |
Skills |
Small Weapons (CBT) |
---|
|
+1 |
+2 |
+3 |
+4 |
b3
|
5 |
Vocation: NoAttrVoc (NONE) |
---|
|
+1 |
+2 |
+3 |
+4 |
b3
|
4 |
Skills |
Skill 9 (NONE) |
---|
|
+1 |
+2 |
+3 |
+4 |
b3
|
4 |
Injuries |
---|
|
|
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious. |
Lingering Injuries / Penalties |
---|
none |
Armour |
---|
|
|
Backpack
60ft hempen rope
bucket