Slingshot of the Trickster
Rare Sling
Requires attunement
Damage. 1d4+2 Force
Range. 30/120
Trickster's Luck. You gain a +2 bonus to attack rolls you make with this weapon.
Arcane Bullets. This slingshot requires no ammunition. Instead of a physical bullet, it fires an ethereal bead of pure arcane force when you make an attack.
Bouncing Shot. When you successfully hit a target with this slingshot, you may choose a secondary target within 10ft. of the original target. The secondary target has to make a Dexterity saving throw. The DC of this saving throw is equal to 8 + your Dexterity modifier + your proficiency bonus. On a failed save also they take 1d4+2 Force damage.
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