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Guile

Free Effect(s) Once per Scene

FEINT- Use a special Reliable CREATE AN ADVANTAGE action to make your next ATTACK, OVERCOME or CREATE AN ADVANTAGE more effective. Your next action cannot be Opposed. A SUCCESS WITH STYLE grants you an additional Free Invoke.
  • SKILLED FEINT – Use an Invoke of FEINT to make a 1 Stress Damage Attack UNERRING or remove opposition to one roll that does not use an Energy Effect.
  • EXPERT FEINT - Use an Invoke of FEINT to make a DISCIPLINE OF DAMAGE Attack UNERRING or remove opposition to one GUILE roll.
  • MASTER FEINT - Use an Invoke of FEINT to make any Effect UNERRING or remove opposition to one GUILE roll.

Skilled

Free Effect(s)

  • Declare one small item, effect, thought, emotion, etc. as CONCEALED while FOCUS is marked.

Energy Effect(s)

  • NEGATE DETECT, REVEAL or DEFINE.

Expert

Free Effect(s)

  • When within reach of cover, use of the DISCIPLINE OF DEFENSE against all Deliveries.

Energy Effect(s)

  • Use a VISAGE to conceal your identity.

Mana Effect(s)

  • WARDED AGAINST DETECT, REVEAL, DEFINE and TRACK effects for a Scene\Trek.
  • As a Reaction, you cannot be targeted (ATTACK actions that only target you automatically fail.) while FOCUS is marked. If you take any action except DEFEND, MOVE, or self-targeted OVERCOME this protection ends. This can be OVERCOME with an appropriate DETECT Action.

Master

Energy Effect(s)

  • As a Reaction, Effects do not require an Incant or Gesture for the Scene.
  • SUPPRESS CONTROL while FOCUS is marked.

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