HMJ Inevitable Vehicle in Vazdimet | World Anvil

HMJ Inevitable

Flagship of the Turncoat Armada

Originally Admiral Renkash's flagship, the Inevitable was subsequently commanded by his superior, Admiral Kydell, after the loss of the ruthless katanoj at Loxira.   The SAF carrier was later captured by Shane Lawrence at the Battle for Baden, forming the beginnings of the Mordena mercenary organization.   The carrier now serves as the flagship of the Turncoat Armada, one of the major branches of the Grand Armada. Captained by Navarch Javon, the fearsome vessel strikes fear or hope into the hearts of those who witness its arrival, depending upon whether she has arrived to support or oppose the individual's militaristic goals.

Propulsion

Maneuverability

Shane rubbed his thumb over the locket in gratitude before inching forward, rotating to peer carefully into the engine maintenance workshop. The left hand wall was covered with lockers labeled with crew names and subsystems, depending upon whether they held personal belongings or specialized equipment. A Sub-Officer, denoted by the silver rank insignia on the shoulders of her brown uniform shirt, was busy bouncing a rune assembly absent mindedly in her clawed hand, her attention on someone else beyond Shane's line of sight. He could make out three distinct voices now, deep in discussion about a friendly game of chance played the night before, mainly focused on teasing guesses at how many times each had cheated to tip the dice in their favor. These were Telekinetic mages, trained for ship maintenance but still potentially lethal in a fight. Shane and his team could not afford mistakes.
  The Inevitable relies upon telekinetic drives for maneuverability within standard space. The drives are powered and maintained by Mages skilled in Telekinesis and Runework, and can be operated by anyone with the proper training although this is typically left to the Maneuverability Afterlife Intelligence, Telekinetic Mage Olixa Limm.   Maneuverability is also responsible for maintaining the gravity within the ship, the Telekinetic Runework beneath each deck remaining adjustable and customizable depending upon the needs of the crew and the available magical power.  

Navigations

Alanis gathered the last of her remaining magic, using her capabilities as a Void Mage to borrow the rest of her spell's required energy from the primordial power of Baden's star. There was no way she'd be able to move the whole crew in her depleted state, but fortunately she wouldn't have to. She'd been Navigations AI to the Inevitable for so long it felt like a true extension of herself, meaning the ship itself required very little magic to jump.
  When traveling over long distance, the Inevitable relies upon the Hyperjump, a complex and Imperium-heavy spell which lifts the ship into the higher planes of the Afterlife before bending the mortal plane around it, allowing it to emerge at its intended destination. This spell is most often performed by the Inevitable's Navigations AI, the opinionated fae Captain Yiven Alanis, although due to the nature of the spell she has access to several living Void Necromancers of various levels of training, capable to assist in cases of emergency.   The Navigations AI also serves as the heart of the ship, coordinating between the other AI and serving as the final say in all matters pertaining to the physical vessel itself.

Weapons & Armament

Alanis crossed all three pairs of legs. "The Inevitable doesn't have standard weapons anymore. They were replaced by some new experimental prototype, just last week. Amplifies whatever you send through it, but there are no presets. You have to know the spell." She let loose a sarcastic laugh. "Oh! And our battle mage couldn't even figure out how to aim it. It just... hits everyone."
  The armaments of the Inevitable remain highly unconventional, courtesy of the experimental weapons originally installed and the clever tinkering of Shane Lawrence and his son Jake Cartwright Lawrence. The main guns have been retrofitted for use with offensive Psychometry in the form of an Emotional Magic Pulse, with spell filters added to the Runework programming specifically set to allow for precision EMP strikes when desired, while the smaller weapons draw upon Jake's Shieldbreaker spell to overwhelm opponents' Shielding Magic.

Armor and defense

The Inevitable shuddered under a sudden barrage from the battle outside, and Jake reflexively extended his Shielding to encompass the entire ship. He felt his father squeeze his shoulder in approval at his quick reflexes.
  As is standard among Sparnell Armed Forces ships, the Inevitable relies upon Shielding Magic for its defense. The Inevitable does not currently contain a soulbound Shielding AI, relying entirely upon living Shielding Mages to defend the vessel.

Communication Tools & Systems

Short-Range Teleconn

<Hyperjump complete,> she found herself announcing to the shipboard teleconn, the on-duty Telepath projecting her message across the entire ship.   <Stellar work, as usual, Navigations,> Admiral Kydell relayed back, this time on a private telepathic line. <Now conserve your magic. Defensive only.>
  Internally the ship relies upon a Teleconn, a telepath assigned to carry messages as needed throughout the ship. Vox Ellis serves as the Communications AI, with living telepaths taking shifts to assist with concurrent conversations.   This system also works for ship to ship or ship to planet communications, provided both parties are within Telepathic Range.  

Long-Range Calling

Long-distance communications rely upon Soul Call for less secure communications. A long-range telepathic line to Janikk is available for emergency situations courtesy of a telepathy spell entwined with Vos Ellis' Soul Oath, specifically cast to circumvent the limited range of standard Telepathy by cutting through the Afterlife. As with most Oaths sworn by the Mordena, the spell was cast to place the Inevitable's Communications AI in the role of both caster and soulbound, allowing the AI full control over the duration and terms of the Oath.

Sensors

<<Telemetry, aye.>> Feels felt the knock of a telepathic link request, their acceptance rewarded with a spacial layout of the battle with relation to the Inevitable.
  The Inevitable contains a host of sensors in an assortment of magics, covering the spaces both inside and outside the ship and allowing for an accurate mental map of the vessel and its surroundings. Internal sensors are particularly useful for Maintenance and Navigations in determining needed repairs and preparing the ship for Hyperjump, while the external sensors are utilized by Telemetry to monitor the ship's status, particularly during battle. This information can then be shared telepathically with the requiring parties, such as Weapons or the ship's Captain, or even projected as a three dimensional holographic map.

Additional & auxiliary systems

Portal Transit System

He followed his father to the portal transit entrance, sharing a comfortable silence. The Void Necromancer typed a set of codes into the wall panel, causing an entire section of the wall to shimmer and twist into a standard magic portal.
  The portal transit system, a fixture in Sparnell Confederation capital ships, allows for ease of travel throughout the vessel. Crew members enter a set of codes tied to their level of access and their intended destination, linking the installed transit frames with a portal spell. In this way larger ships can be traversed quickly, particularly when maintenance is required.  

Hydroponics

"As you know, Nature Magic relies on its surroundings. That's why us biologists are mostly useless in space outside the hydroponics bay, and also why the medlab is on the other side of that wall."
  The hydroponics bay serves a critical role in spacefaring ships, providing not only a small quantity of fresh fruit and vegetables to the crew but also the Nature Magic fields necessary to power the Curative Magic of the medlab.   The Inevitable has been retrofitted from its original single bay to include three, the second added opposite to the original, the third in the fore of the ship. Together they create a set of Nature Magic fields to encompass the whole of the ship, allowing for the casting of more powerful Nature Magic throughout the entirety of the ship.   The hydroponics bays are maintained by several agrokinetically talented biologists which see to the health and needs of the plants.  

Life Support

Critical to the health and safety of all living crew members, the Life Support systems of the Inevitable include Anemancy-enhanced airflow with Runework carbon dioxide scrubbers to guarantee a sufficient oxygen supply.   The system is maintained by a Maintenance AI, well-versed in Anemancy and Shielding Magic, and supported by an assortment of live crew members with similar magical training. In case of failure the AI is able to take over the functions of the ship's systems, while Hydroponics is authorized to stimulate rapid growth within their bay using Agrokinesis to assist. If the hull is breached the AI will reroute the airflow, their team and other crew members temporarily patching the leak with Shielding Magic until a more permanent corrected is implemented.

Hangars & docked vessels

As the flagship and largest carrier in the Turncoat Armada the Inevitable contains a varied assortment of smaller craft, from the agile Sparnelli fighters and heavily reinforced bombers captured at the Battle for Baden to the more organic vessels developed by the Mordena to replace them. As the ship's original compliment of support vessels are lost through attrition more Mordena vessels are constructed to take their place, both relying upon an internal Afterlife Intelligence either in addition to or in replacement of a living pilot.   The Inevitable also contains an assortment of maintenance pods to allow access to the outer hull for repairing damaged components and recharging the Runework. These also double as escape pods in case of emergency, although all crew members also possess basic safety equipment built into their uniforms to allow for short term survival in the cold Void without specialized equipment.
Captain
Navarch Javon
Designation
HMJ (current), SCS (former)
Manufacturer
Owning Organization
Complement / Crew
2000
Fleet
Flagship of the Turncoat Armada, of the Grand Armada

Factual Tidbits

Ship Pronouns

Mordena ships are typically referred to by the pronoun of their primary Afterlife Intelligence. As the Inevitable relies upon the Hyperjump spell for long distance transit this leaves the Navigations AI, Captain Yiven Alanis, as the primary AI. The Inevitable is therefore a "she".  

HMJ Designation

The ship designation HMJ stands for "Hekknertoy Morjakkael ijik Jannadael," a Morjakk phrase which roughly translates as "Influential Communication from the Mordena". The Mordena, of course, enjoy pranking outsiders, and so most believe it to mean "Her Majesty Janikk" as a concession to the spirit haunting their homeworld.
   

Want to Read More?

Shane Lawrence's rise from humble janitor to the founder of the Mordena mercenaries begins with In Spite of the Inevitable, a 75k word novel exclusive to my Patreon subscribers! (First three chapters are free!)
 
"Dad! What's wrong?" Jake made his way to his feet, clearly worried.
  "We have to go. Now. It was a diversion. SAF lured all Baden's defenses into the open." Shane was pacing, his normally impassive face a conflict of emotions. "There's a whole armada up there now. We don't have much time."
  Razick's stomach sank. If the janitor's words were true, Baden had no chance at remaining independent. The shelter vault had its own defenses but these were largely nonviolent measures and eventually they, too, would be breached. If the Confederation didn't starve them out first.
  Razick watched as Jake's face hardened. "I don't want to run anymore, Dad. I finally have a chance at something good here. Better classes, actual friends, no more bullies..." His eyes turned pleading. "I know you can fix this. Please don't make me start all over again."
  Shane stopped pacing, looking at his son as if seeing him for the first time. "A whole armada, Jake."
  "I want to stay."
  To Razick's surprise, after studying his son for a moment Shane sank to the floor in thought, still seemingly oblivious to her presence. "Okay."

 
MD1, Chapter 1
Prose | Oct 24, 2023

Haunted by his past and finally beginning to adapt to civilian life as a single father, Shane Lawrence finds himself thrust back into his role as a military tactician in a desperate effort to defend his new home.



 


Cover image: Planet Moon Solar by LoganArt

Comments

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Sep 12, 2021 13:50 by Dr Emily Vair-Turnbull

Great article about the Inevitable. I love the quotes you've chosen to include! :D

Emy x   Etrea | Vazdimet
Sep 12, 2021 14:11 by Morgan Biscup

Thank you! It felt good to write this one up.

Lead Author of Vazdimet.
Necromancy is a Wholesome Science.
Sep 16, 2021 15:40

Great read! Well structured overview of all the systems of the ship and some quite interesting ones like the propulsion method. Really loving the layout as well, especially for the hover over the boxes :)

Feel free to check my new world Terra Occidentalis if you want to see what I am up to!
Sep 16, 2021 19:05 by Morgan Biscup

Thank you!

Lead Author of Vazdimet.
Necromancy is a Wholesome Science.
Sep 30, 2021 03:55

First of all, awesome article layout. it looks and reads amazingly. Yours is the first space fairing vessel that i have seen include hydroponics, for which i salute you. and you included at least some basic damage control systems, which is something others have forgotten about as well.   Great job on the system descriptions and awesome selection of quotes.   while further research has shown me that the line is more blurry than i thought, i still like the use of designation for military vessels to be more interchangeable with Hull number (SSN-688 or CV-53 for example) as opposed to ships prefix, but it is largely a personal choice as designation can be used used interchangeably with both.

Feel free to stop by some of my WorldEmber articles if you want. My favorites are The Book of the Unquiet Dead, Outpost of the Moons, and The Emerald Hills. Feedback is always appreciated.
Sep 30, 2021 10:13 by Morgan Biscup

Thank you! I had a lot of fun combing through my book for applicable snippets ro explain the ship. Hydroponics is especially important in Vazdimet because otherwise there is also no healing magic. (Unless you have a LOT of people on the ship in which case it would be very weak but also the leadership must hate all those people for risking their health like that.)   Regarding designations... I decided early on that I like my ship named and I would stick to referring to them that way in the books, so I made my life easier by not doing Hull numbers, heh. They may get one eventually, more inline with how we number aircraft hulls at work perhaps, but for now I am taking the easy way out haha.

Lead Author of Vazdimet.
Necromancy is a Wholesome Science.
Oct 4, 2021 15:11 by Amélie I. S. Debruyne

Great article, I really love how well devleopped your magic system is and how you use lots of different aspects of it to deal with the technical challenges of space travel :D And great quotes too, all the quotes you always use really makes me curious about Shane and what he is going to do to that armada :D I love how cool and badass he seems when he just says OK as if we're nothing and the total trust of his son. I really need to read your book!   Only other comment I have is that I'm not completely clear about some of the ways the magic works, but I see that you have articled upcoming about that :D

Oct 4, 2021 16:37 by Morgan Biscup

I have so much Magic to write. Vazdimet actually uses Fillimet's magic, but with additional development in techniques due to time (and new challenges due to the fact not all magic works in space without extra considerations).   So glad you loved my article!  

Magic of Fillimet
Technology / Science | Jul 10, 2021

Magic forms the foundation of Fillimet, its influence permeating into every facet of life from the complex spells of protective Cleansing Magic and Draconic Book Preservation to the simplest applications of refrigeration and Necromantic communication.

Lead Author of Vazdimet.
Necromancy is a Wholesome Science.
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