The Battle of the Redflow
For the first one hundred twenty years of the Great Strife, small forces of those who honored the The Gods of Coercion made war upon their longterm rivals. The faithful of the Gods of Consent found themselves defending their homes more often than not. But there was little coordination among the factions that made up either side.
The Battle of the Redflow marked a turning point. Arranged by High Sovereign Caleran of the First Kingdom, a formal alliance among Humans, Halflings, Elves, and Dwarves was formed and a coordinated battle plan was implemented. The resounding success of the effort convinced the participants to preserve the alliance and use their combined forces to end the conflict. Other factions joined the alliance along the way until, eighty years later, the last of the minions of the Gods of Coercion were defeated and the conflich ended.
Caleran's reports suggested numbers that would significantly threaten both the Dwarven and Elven enclaves. But his biggest fear was that once these two targets were defeated, these armies would continue westward into his kingdom. To prevent this, Caleran sent emissaries to both Dwarf and Elf cities proposing a formal alliance, and offering a battle strategy that would save them both and allow the new alliance to defeat the enemies.
Caleran's Human forces, which he led personally, would hurry through the lands where the Redflow River flowed toward the west. At a point near the headwaters of the river, two detachments would be sent - one north and one south - to contact the two enemy forces. These detachments would engage, harass, and then strategically retreat while continuing to draw the attention of the enemy.
When the retreats made it back to Caleran and the remainder of his army, the entire army would continued their tactical withdrawal back west along the Redflow. During this time, they would "hold their punches" to make it appear that the Human army, though large, would be easily defeatable. In particular, Caleran's battle wizards and warpriests were not utilized at all.
The Battle of the Redflow marked a turning point. Arranged by High Sovereign Caleran of the First Kingdom, a formal alliance among Humans, Halflings, Elves, and Dwarves was formed and a coordinated battle plan was implemented. The resounding success of the effort convinced the participants to preserve the alliance and use their combined forces to end the conflict. Other factions joined the alliance along the way until, eighty years later, the last of the minions of the Gods of Coercion were defeated and the conflich ended.
The Conflict
Prelude
High Sovereign Caleran of the First Kingdom of Humankind received reports of two distinct forces pouring out of the Iron Mountains in the extreme eastern portions of the kingdom. Giantkin forces were reported heading toward the Ironhills Delve to siege that Duagan stronghold, while Orok forces, bolstered by contingents of trolls and gnolls were starting to assail the northern edges of the Firsthome Forest. The Alev Firthome lay at the center of that forest.Caleran's reports suggested numbers that would significantly threaten both the Dwarven and Elven enclaves. But his biggest fear was that once these two targets were defeated, these armies would continue westward into his kingdom. To prevent this, Caleran sent emissaries to both Dwarf and Elf cities proposing a formal alliance, and offering a battle strategy that would save them both and allow the new alliance to defeat the enemies.
Deployment
The opposing forces were coming out of the mountains in two distinct groups, with the giantkin to the north and the oroks to the south. The battle plan that Caleran proposed, and both Dwarves and Elves accepted, was as follows:Caleran's Human forces, which he led personally, would hurry through the lands where the Redflow River flowed toward the west. At a point near the headwaters of the river, two detachments would be sent - one north and one south - to contact the two enemy forces. These detachments would engage, harass, and then strategically retreat while continuing to draw the attention of the enemy.
When the retreats made it back to Caleran and the remainder of his army, the entire army would continued their tactical withdrawal back west along the Redflow. During this time, they would "hold their punches" to make it appear that the Human army, though large, would be easily defeatable. In particular, Caleran's battle wizards and warpriests were not utilized at all.
Belligerents
Strength
The Giantkin Forces:
Giants, Ogres
The Orc and Minions:
Orcs, Gnolls, Trolls
Giants, Ogres
The Orc and Minions:
Orcs, Gnolls, Trolls
The Human Army of the First Kingdom
The Defenders of the Dwarven Ironhill Delve
The Defenders of the Elven Firsthome
The Defenders of the Dwarven Ironhill Delve
The Defenders of the Elven Firsthome
Casualties
Objectives
The original objective of the Giantkin factions was to siege and conquer the Ironhills Delve. When the Humans appeared, and were perceived as vulnerable, the objective shifted to simply overtake and obliterate the puny Human forces.
Similarly, the Orc/Gnoll/Troll army was originally intending to penetrate and lay waste to the Firsthome forest on the way to attacking the Firsthome enclave itself. And similarly, this objective shifted when an apparent "easy target" of Humans presented itself.
Similarly, the Orc/Gnoll/Troll army was originally intending to penetrate and lay waste to the Firsthome forest on the way to attacking the Firsthome enclave itself. And similarly, this objective shifted when an apparent "easy target" of Humans presented itself.
The original objectives of both the Duagan and Alev contingents was simply to defend their homelands against the onslaught of the minions of the Gods of Coercion. Caleran's overarching objective was to defend his First Kingdom.
Once the alliance was formed, the common objective to eliminate the threat of these forces once and for all became paramount. The overwhelming success of the alliance allowed the side of the gods of Consent to finally visually objectives that led to the favorable end of the entire conflict.
Once the alliance was formed, the common objective to eliminate the threat of these forces once and for all became paramount. The overwhelming success of the alliance allowed the side of the gods of Consent to finally visually objectives that led to the favorable end of the entire conflict.
Bob, this is fantastic. I know that, as I write this, you still consider this a draft, but the heart of the thing is here. From the Gods of Consent vs. the Gods of Coercion (great names, BTW) to the trap that alliance sets—I was hooked from beginning to end. I think the fact that you focused on something near Redflow (where a recent Challenge article of yours was written, I think?) helped me immediately know where I was in the story, and that really helped. And I love all the hooks you've got here for readers/players.
Thank you! You're correct about the River (from my River Challenge article). I had set up an "ancient battlefield" scenario then (even named a town after it along the river!) This prompt made me actually create that battle! And now I know who was there, so I know what kind of monster skeletons can rise up out of the ground for adventurers!
Laurels & Loot is a new, lightweight TTRPG rules system that hearkens back to the early days.