Medium Human City Guard , Any
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8+1 piercing damage. two handed. Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6+1 piercing damage. one handed. Spear. Ranged Weapon Attack: +3 to hit, reach 20/60 ft., one target. Hit: 1d6+1 piercing damage.