Weapon Manipulation
2-level Psychokinetic
PSP Cost
3
Time to Invoke:
1 bonus action
Range:
self
duration:
Concentration, up to 10 minutes
This psionic power can enhance the fighting ability
of a Psionicist who has access to it, improving the
user's swing when wielding a weapon. With every
swing of a weapon, this power acts as an
amplification of the Psionicist's Strength score for
the purpose of determining damage rolls with
melee weapons. The Psionicist's Strength rises by
2 points, solely for purposes of calculating melee
weapon damage.
Furthermore, because the power moves the
Psionicist's weapon at a much accelerated speed
and stops it at the end of the swing, the psionicist
gains +2 to his initiative on the order.