Charge. If the Deer moves in a straight line for at least 20 ft prior to its Gore attack stricking a creature, it deals an extra 1-3-6 1d6 Bludgeoning Damage as well.
Bite: Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: 1-2-4 1d4 Piercing Damage.
Gore. Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: 1-3-6 1d6 Piercing Damage.