Double Pain
3-level Psychometabolic
PSP Cost
5
Time to Invoke:
1 action
Range:
touch
duration:
1 minute
By touching another person, the psionicist greatly
lowers that character's pain threshold. (Even a
little scrape will feel like a serious injury.) You
must make a melee psionic attack, if you hit, the
target must make a Constitution check.
The effect lasts one minute. During that time, all
damage scored against that character is doubled.
However, only half of this damage is real; the
other half represents the amplified pain. When
the character's total of real damage and pain
reduces his hit points to zero or less, he passes
out. He will regain consciousness 1d10 rounds
later. At that time he also regains "fake" hit
points-those lost only to pain. The victim can save
at the end of each turn to try to resist the effect.
If the victim does not pass out in one turn (the
duration of this power's effects), damage scored
against him is no longer doubled. However, the
points of "pain damage" which he has an already
incurred will remain in effect for another 1d6
rounds.