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Charakterbogen - Celdena Hiaishi

Celdena Hiaishi
Female human druid 1
N Medium humanoid (human)
Init +1; Senses Perception +8
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 11 (1d8+3)
Fort +4, Ref +1, Will +6
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee quarterstaff -1 (1d6-1)
Ranged sling +1 (1d4-1)
Domain Spell-Like Abilities (CL 1st; concentration +5)
. . 7/day—storm burst (1d6 nonlethal)
Druid Spells Prepared (CL 1st; concentration +5)
. . 1st—cure light wounds, entangle (DC 15), obscuring mist[D]
. . 0 (at will)—create water, detect magic, light
. . D Domain spell; Domain Weather domain
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Statistics
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Str 8, Dex 12, Con 15, Int 10, Wis 19, Cha 10
Base Atk +0; CMB -1; CMD 10
Feats Augment Summoning, Combat Stamina, Spell Focus (conjuration)
Traits sensing the track, touch of the wolf (northlands)
Skills Acrobatics -2 (-6 to jump), Handle Animal +6, Knowledge (nature) +6 (+7 to identify creatures), Perception +8, Spellcraft +4, Survival +10 (+11 to track others)
Languages Druidic, Kozakuran
SQ nature bond (Weather domain), nature sense, wild empathy +1
Other Gear hide armor, quarterstaff, sling, belt pouch, blanket[APG], flint and steel, holly and mistletoe, masterwork backpack[APG], masterwork tool, mess kit[UE], pot, soap, spell component pouch, trail rations (5), waterskin, 23 gp, 3 sp, 4 cp
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Tracked Resources
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Harrow Points - 0
Stamina Points - 0/2
Storm Burst 1d6 nonlethal (7/day) (Sp) - 0/7
Trail rations - 0/5
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Special Abilities
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Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Druid Domain (Weather) Granted Powers: With power over storm and sky, you can call down the wrath of the gods upon the world below.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Storm Burst 1d6 nonlethal (7/day) (Sp) As a standard action, ranged touch attack deals 1d6+0 nonlethal dam to foe in 30 ft. & inflicts a -2 to att for 1 rd.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
 


 
This immense black wolf is the size of a horse, its fangs as large and sharp as knives.
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Kochi (Westwind) - Schreckenswolf CR 3
XP 800
Male dire wolf (Pathfinder RPG Bestiary 278)
N Large animal
Init +2; Senses low-light vision, scent; Perception +10
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Defense
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AC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)
hp 37 (5d8+15)
Fort +7, Ref +6, Will +2
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Offense
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Speed 50 ft.
Melee bite +7 (1d8+6 plus trip)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Base Atk +3; CMB +8; CMD 20 (24 vs. trip)
Feats Run, Skill Focus (Perception), Weapon Focus (bite)
Skills Acrobatics +2 (+6 to jump with a running start, +10 to jump), Perception +10, Stealth +3, Survival +1 (+5 when tracking by scent Racial Modifiers +4 Survival when tracking by scent
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Ecology
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Environment cold or temperate forests
Organization solitary, pair, or pack (3-8)
Treasure none
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Special Abilities
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Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.

Created by

Rieliesza.

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