Armor (Medium)
Varies Requires Attunement
Armor (Medium), Uncommon This armor has two charges. While wearing it, you can use a bonus action to spend charges, giving it a bonus to your AC for 1 minute. The bonus equals the number of charges you spend. It regains 1d2 charges daily at dawn. When you expend the last charge, d20 on a 1, the armor becomes non-magical. If you expend all two charges at once, d10 . On a 1, the armor overloads with energy. The creature wearing the armor takes d12 force damage.Type | AC | STR Req. | Stealth Dis. |
---|---|---|---|
Medium | 14 | No |