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Homebrew

Mummy Warrior CR: 4 (1,100 XP)

Medium undead, lawful evil
Armor Class: 15 (bronze armour)
Hit Points: 75 (10d8+30) 10d8+30
Speed: 20 ft

STR

18 +4

DEX

8 -1

CON

17 +3

INT

6 -2

WIS

10 +0

CHA

12 +1

Saving Throws: WIS +2
Skills: Proficiency Bonus +3
Damage Vulnerabilities: Fire
Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: The languages it knew in life
Challenge Rating: 4 (1,100 XP)

Actions

Multiattack. The mummy warrior can use its Dreadful Glare and makes one attack with its battle axe and another with its rotting fist.   Battle Axe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8+4) 1d8+4 slashing damage.   Rotting Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) 2d6+4 bludgeoning damage plus 10 (3d6) 3d6 necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.   Dreadful Glare. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

The most common mummy appeared as a humanoid creature, wrapped in old strips of linen, damaged by rot and age. However different types of mummified creatures existed. They stood somewhere between 5 feet (1.5 meters) and 7 feet (2.1 meters) tall. Many mummies carried a distinct aroma of the ingredients used in their creation. Such smells were emitted by cinnamon, ginger, saltpeter, roses, myrrh, frankincense, lye, and pomegranate. While others carried less pleasant smells of upturned earth, decay, and vegetable rot. And rarely, mummies could smell of bread or yeast, wine, vinegar, and even roasted meats.

Created by

AEButters.

Statblock Type

Monster

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