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Player Characters of

Abgail Siegfried

Human Pirate 7


Alignment: Chaotic Neutral
Deity: Other
Religion: Any sea/ocean deity
Piety: low
Birthday: 6, Dracanth
Birth Year: 1709
Starsign: The Dragon
Age: -387
Social Class: Lower-Lower Class
Secondary Skill: exeptional thief
Spoken Languages and Dialects

english, spanish, portuguese
Written Languages and Scripts

english, spanish, portuguese

Hit Points


-550 / 550

Hit Dice (HD): 7
Hit Die Type: D10
Hit Point Bonus: per hit die

Wounds:

She's literally rotting.
Half of her lip is gone, a bit of her leg, her right arm is a skeleton, her left foot too.

Experience


Experience Points: 32,000

Experience Point Bonus: %

Armor Class


Armor Worn: none
Armor Condition: Destroyed
Armor Movement: 20 "
Shield Used: none
Shield Condition: Destroyed
Base Armor Type: None (AC10)
AC Flatfooted: 6
AC Without Shield: 0
Armor Weight: 0
Armor Value: 425
Shield Weight: 0
Shield Value: 425

Armor Notes:

Ability Scores

Saving Throws

STRENGTH

10.70

Hit +0 | Dam +0 | Weight +0
Open Doors 1-2 | Bend Bars 2%
INTELLIGENCE

16

Addtnl Lang 6 | Learn Spell: 75%
Min Spells: 8 | Max Spells: 14
WISDOM

10

DEXTERITY

18

CONSTITUTION

7

CHARISMA

-10

Paralysis, Poison
and Death Magic

Roll 3

Notes:
i mean.... does it really have an effect on her??? She's dead already!
Petrification
or Polymorph

Roll 12

not quite sure how it would affect her undead body...
Rod, Staff
or Wand

Roll 10

same of the last one
Breath
Weapon

Roll 5

she dosen't even have lungs
Spells and
Other Magic

Roll 10

General Saving Throw Notes:
I guess magic would be the only true thing to deal damage to her. Psychic attacks may not work. Her mind is as f#cked up as it can be (+ the rotting brain)

Movement Rate


Base Movement Rate: 12"
Heavy: 8"
Very Heavy: 4"
Max Load: 1.3333333333333"
Run (x10): 120"
Normal (x5): 60"
Crawl (50%): 6"

Weapons and Combat

Weapons of Proficiency: Swords and guns. She goes around with anything, really
Non-Prof Penalty: [-2] | Slots: 1 / 8

 
To Hit AC Table:

 

Thief Skills:

Pick Pockets 30 Move Silently 7 Climb Walls 1
Open Locks 35 Hide in Shadows 26 Read Languages 37
Find/Remove Traps 20 Hear Noise 27 Backstab 4

Equipment Carried:


 

Wealth and Property:

Carried Wealth
Other Wealth
Platinum Pieces: -1 (PP)
Gold Pieces: 13 (GP)
Electrum Pieces: 00 (EP)
Silver Pieces: 9 (SP)
Copper Pieces: 0 (CP)
Gemstones: She has.... a hell ton of rings and earrings....
Total Gem Value: 502 gp
Total Gem Weight: 9 gp
Other: her jornal. Has everything she can remeber ritten on it
Total Other Value: 2 gp
Total Other Weight: 9 gp
Total Value: 10.45 gp
Total Weight: 30 gp
Conversion: PP = 5 GP = 100 SP = 1000 CP
or 1/5 PP = 1 GP = 2 EP = 20 SP = 200 CP

a hellishing old galleon

Encumbrance

Normal < 350
Heavy 350 - 900
Very Heavy 900 - 1250
Maximum 1251


Equip Weight:
Weapon Weight: 109
Weapon Weight: 109
Armor Weight: 0
Wealth Weight: 30
Total Weight: 139

Special Abilities:

Special abilities granted to this character due to race, class or other circumstances. Ability Check D100 Ability Check: D20 Ability Check: D6
I mean.... due to worn out body, she can evade injuries, attacks and whatever thing you throw at her by displacing her joints. She learned to do it with time.
 

Non Weapon Proficiencies:

Secondary and other skills granted to this character due to experience and background. NWP Check

 
Secondary Skill: exeptional thief
Non-Weapon Proficiency Slots: 2 / 5

 

Spells and Magic:

Magical casting abilities granted to the character due to class, nature of other experiences.

 
Prepared Spells and Abilities:
 
Spell and Magical Components/Items:
 

 

General Character Notes and Background:

I actually did not fully plan her backstory. She just doesn't remember it.
Campaign Notes:
Character Sheet by GM Tryggvi

Created by

Kyuubinha.

Link/Embed