Spellcasting
You can cast prepared cleric spells using WIS as your spellcasting modifier (Spell DC 14, Spell Attack +6) and prepared cleric spells as rituals if they have the ritual tag. You can use a holy symbol as a spellcasting focus.
Divine Domain
You choose a divine domain that grants you additional spells and other features related to your deity.
Life Domain
Disciple of Life
Whenever you use a spell of 1st level or higher to restore HP, the creature regains additional HP equal to 2 + the spell’s level.
Harness Divine Power, 1 use
You can expend a use of your Channel Divinity to fuel your spells. As a bonus action, you regain one expended spell slot of up to level 2. You can use this feature 1 times. You regain all expended uses when you finish a long rest.
Harness Divine Power: 1 Bonus Action
Channel Divinity
You can channel divine energy to fuel magical effects a number of times per short rest
Channel Divinity: (No Action)
Channel Divinity: Turn Undead: 1 Action
Channel Divinity: Preserve Life
As an action, you can restore 25 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.
Channel Divinity: Preserve Life: 1 Action
Cantrip Versatility
Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another cantrip from the cleric spell list.
Destroy Undead: (No Action)
Spellcasting