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Basic Rules, pg. 288

Red Dragon, Wyrmling CR: 4

Medium dragon, chaotic evil
Armor Class: 17 (natural armor)
Hit Points: 75 10d8+30
Speed: 30 ft , fly: 60 ft , climb: 30 ft

STR

19 +4

DEX

10 +0

CON

17 +3

INT

12 +1

WIS

11 +0

CHA

15 +2

Saving Throws: DEX +2, CON +5, WIS +2, CHA +4
Skills: Perception +4, Stealth +2
Damage Immunities: Fire
Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages: Draconic
Challenge Rating: 4 ( 1,100 XP)
Proficiency Bonus: +2

Actions

Bite. Melee Weapon Attack: 1d20+6 to hit, reach 5 ft., one target. Hit: 9 1d10+4 piercing damage plus 3 1d6 fire damage.   Fire Breath (Recharge 5–6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 7d6 fire damage on a failed save, or half as much damage on a successful one.


Created by

Arcavato.

Statblock Type

Monster

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