1-level Evocation
You hurl a 4-inch-diameter sphere of energy, the colour of this sphere determined by rolling a d12, which will determine the type of damage (see below). Make a ranged spell attack against the target, on a hit the target takes 3d8 damage of the random type.
d12 | Damage Type | Appearance |
---|---|---|
1 | Acid | bubbling yellowish fluid orb, making a hissing sound when flying |
2 | Cold | pale whitish-blue crystalline orb, making a howling sound when flying |
3 | Force | purplish energy orb, making a slight humming sound when flying |
4 | Lightning | dark bluish translucent orb with sparks of electricity flying off it, making sparking sound when flying |
5 | Poison | green gaseous orb with green fumes evaporating above it, making a low gusting sound when flying |
6 | Psychic | translucent pinkish orb, making no sound as it is flying |
7 | Thunder | translucent whitish orb with a rippling surface, making a thunder crash sound when flying |
8 | Fire | red fiery orb, making a flaming sound when flying |
9 | Necrotic | blackish grey orb of dripping liquid, making a sloshing sound when flying |
10 | Bludgeoning | solid metal orb, making a whooshing sound when flying and a clanging sound when striking |
11 | Piercing | orb of metallic spikes, making a whooshing sound when flying and a thunking sound when impacting |
12 | Slashing | orb of barbed wire, making no sound when flying and making a slicing sound when impacting |
When you cast this spell using a spell slot of 2nd or higher, the damage increases by 1d8 for each slot level above 1st.