World's Beyond Number
Cleansing Crystal
2-level Abjuration
Casting Time: 1 minute
Range/Area: Touch
Components: V, S, M
Materials: a gem worth at least 50 gp
Duration: Concentration, up to 1 minute
You imbue a crystal with magic to absorb harmful influences. While carrying the crystal, when you would take
damage as a result of a spell or magical effect in the space
you occupy when you start your turn, reduce the damage
you take by 2d6. When you would make a saving throw to
avoid an effect based on the space you occupy when you
start your turn, you have advantage on the saving throw.
During the spell’s duration, when you would take necrotic, poison, or psychic damage, you can end the spell as
a reaction to gain resistance to the triggering damage type
until the end of your next turn.
At higher levels: When you cast this spell using a spell
slot of 4th level or higher, creatures of your choice within
5 feet of you gain the benefits of the spell. They can’t use
the spell’s reaction.
Available for: Druid, Witch