World's Beyond Number
Animate Hut
5-level Transmutation
Casting Time: 1 minute
Range/Area: Touch
Components: V, S, M
Materials: leg and foot bones from one creature
Duration: Concentration, up to 8 hours
When you cast this spell, you touch one building of up to
30 feet long by 30 feet wide and up to two stories tall. Tenfoot-long legs resembling the creature whose bones you
used as a material component (or chicken legs, if you cast
this spell without components) sprout under the building,
and the building gains a walking speed of 40 feet. The
building can stand up or sit down as an action, and it must
sit down to lower its doorways to ground level.
For the duration of the spell, the building becomes a
Construct that follows your verbal commands and acts
immediately after your turn in initiative. The building can
stomp its legs, making a melee weapon attack using your
spell attack bonus; on a hit it deals 3d10 bludgeoning damage. The building has AC 15, 100 hit points, and immunity
to poison and psychic damage. It uses your saving throw
bonuses. If the building is reduced to 0 hit points, the spell
ends and it settles to the ground.
When you cast the spell, any unwilling creatures in the
building that aren’t incapacitated can make a Charisma
saving throw; if any of them succeed, the spell fails and
has no effect.
At higher levels: If you use a spell slot of 8th level or
higher to cast this spell, you can give the building wings
in addition to legs, and it gains a flying speed equal to its
walking speed.
Available for: Druid, Warlock, Witch, Wizard