Valda's Spire of Secrets
Grasp of the Grave
4-level Necromancy
Casting Time: 1 action
Range/Area: 120 feet
Components: V, S, M
Materials: a shrunken hand
Duration: Concentration, up to 1 minute
Spectral skeletal arms emerge from the ground in a
20-foot-radius circle, centered on a point you can see
within range. The arms grasp at creatures within the
area, except for undead creatures, which ignore the
effects of this spell. The area is difficult terrain.
When a creature enters the area for the first
time on a turn or starts its turn there, it must make
a Strength saving throw. On a failed save, a creature
takes 3d6 necrotic damage, and is dragged by the
hands to any unoccupied space within the area that
you choose. On a successful save, a creature takes
half as much damage and is not moved.
Until the spell ends, you can use your action to
force each creature within the area to immediately
make a save against this spell.
At higher levels: When you cast this spell
using a spell slot of 5th level or higher, its damage
increases by 1d6 for each slot level above 4th.
Available for: Necromancer