Necromancy Can Be Good
Solidify Spirits
2-level Necromancy
Casting Time: 1 action
Range/Area: 15 feet
Components: V, S, M
Materials: a bag of our
Duration: Concentration, up to 1 minute
You target a creature with incorporeal movement or
etherealness that you can see. That creature must make a
Constitution saving throw. On a failure, they are now
physically tangible on your plane of existence and cannot
use any ability to move through objects or across planes.
At higher levels: When you cast this spell using a spell
slot of 3rd level or higher, you can target an additional
number of targets for each slot level above 2nd. Each target
must make their own saving throw.
Available for: Necromancer, Paladin, Witch, Wizard