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Icewind Dale: Rime of the Frostmaiden, pg. 107

Battlehammer Dwarf CR: 1/2

Medium humanoid (dwarf), lawful good
Armor Class: 13 (leather armor)
Hit Points: 16 3d8+3
Speed: 25 ft

STR

11 +0

DEX

14 +2

CON

12 +1

INT

11 +0

WIS

13 +1

CHA

11 +0

Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Damage Resistances: Poison
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Common, Dwarvish
Challenge Rating: 1/2 ( 100 XP)
Proficiency Bonus: +2

Keen Hearing and Sight. The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.   Dwarven Resilience. The dwarf has advantage on saving throws against poison and resistance against poison damage.

Actions

Multiattack. The dwarf makes two melee attacks or two ranged attacks.   Handaxe. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 1d6 slashing damage.   Light Crossbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 1d8+2 piercing damage.


Created by

Arcavato.

Statblock Type

Monster

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