Icewind Dale: Rime of the Frostmaiden, pg. 107
Keen Hearing and Sight. The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight. Dwarven Resilience. The dwarf has advantage on saving throws against poison and resistance against poison damage.
Multiattack. The dwarf makes two melee attacks or two ranged attacks. Handaxe. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 1d6 slashing damage. Light Crossbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 6 1d8+2 piercing damage.