Aeons
Lycanthropize
9-level Transmutation
Casting Time: 8 hours
Range/Area: Touch
Components: V, S, M
Materials: A golden sickle worth at least 100 gp, and rare herbs worth at least 1,000 gp, which the spell consumes
Duration: Instantaneous
Invoking an ancient, forbidden ritual, you transform a humanoid
you touch into a lycanthrope. If the target is not illuminated by
the light of the full moon when the spell takes effect, the spell
fails and the target suffers four levels of exhaustion.
Choose a Beast with a Challenge Rating of 1 or lower. The
target is cursed with a form of lycanthropy associated with that
creature. This curse cannot be removed by any means short of the
wish spell or the remove curse spell cast at 9th level. The target
gains the following traits:
Lycanthropy. The target can use its action to polymorph into
the chosen beast, into a hybrid of the beast and its humanoid
form, or back into its true form. Any equipment it is wearing or
carrying isn’t transformed. It reverts to its true form if it dies.
While in beast form, it is limited in the actions it can perform
by the nature of its true form; it can’t speak, cast spells, or take
any other action that requires hands or speech unless its new form
is capable of those actions. While in hybrid form, the target
maintains all its statistics, but also gains access to the actions and
traits found in the statistics of the chosen Beast.
When transformed into its hybrid or bestial shape, it has
resistance to bludgeoning, piercing, and slashing damage from
nonmagical weapons that are not silvered. If the target starts its
turn in contact with silver or is damaged by a silvered weapon, it
is poisoned until the start of its next turn.
Mooncursed. While under the full moon, the target is forced
into a feral version of its hybrid form. It loses the ability to speak
in its hybrid form, its Intelligence, Wisdom, and Charisma scores
become those of the chosen Beast, and it cannot return to its
humanoid form. In this state, the target loses its sense of self and
actively hunts other creatures, slaughtering them violently before
moving on to its next target.
Any creature bitten by the target in this state must make a DC
12 Constitution saving throw. On a failure, it is afflicted with the
same kind of lycanthropy.
Available for: Druid, Witch