Kibbles
Create Pit
1-level Transmutation
Casting Time: 1 action
Range/Area: 60 feet (5 ft radius)
Components: V, S
Duration: Instantaneous
You choose a point on the ground in an area of dirt or
natural stone you can see. The ground buckles and a
5-foot radius, 10-foot deep pit opens around that
point. If the surface is not large enough to contain the
pit, the spell fails. Creatures in the area must make a
Dexterity saving throw. On success, they can move 5
feet outside the radius of the spell. Creatures that fail
their saving throw fall to the bottom of the bit (taking
1d6 bludgeoning damage and falling prone). The
sides of the pit are rough, and can be climbed. The pit
remains until filled. If a creature saves, but cannot
move 5 feet, they fall prone, hanging from the edge of
the pit, and cannot stand until they move out of the
pit area or fall into it.
Limitations
The spell fails if the pit would breach another opening
(such as a room or cavern below) as that would be failing
to contain the pit. The GM has wide discretion on what
surfaces would qualify for this spell. |
At higher levels: When you cast this spell using a
spell slot of 2nd level or higher, the pit is 5-feet deeper
for each slot level about 1st (to a maximum of 20 feet
deep).
Available for: Druid, Necromancer, Sorcerer, Wizard