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Basic Rules

+1 Sling

Weapon

Uncommon

Ammunition. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.   Range. A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's long range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.   You have a +1 bonus to attack and damage rolls made with this magic weapon.

Type Damage Damage Range
Simple Ranged 1d4+1 Bludgeoning 30/120 ft.

Cost: 500 gp, 1 sp


Created by

Arcavato.

Statblock Type

Item

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