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Basic Rules

+1 Longbow

Adventuring Gear

Varies

Ammunition. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.   Heavy. Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon’s size and bulk make it too large for a Small creature to use effectively.   Two-Handed. This weapon requires two hands when you attack with it.   You have a +1 bonus to attack and damage rolls made with this magic weapon.

Type Damage Damage Range
Martial Ranged 1d8+1 Piercing 150/600 ft.

Cost: 550 gp
Weight: 2 lbs.


Created by

Arcavato.

Statblock Type

Item

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