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Elementara

Tornado Toss

4-level Conjuration

Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Duration: Concentration, up to 10 minutes
You call upon the power of the wind to summon a small tornado in a 10-foot radius, 40-foot high cylinder area centered on a point within range. The tornado can be moved up to 30 feet as a bonus action on your turn.   Any creature that comes into contact with the tornado must make a Strength saving throw or be thrown outwards from the tornado in a random direction 20 feet away. When it lands, it takes 3d6 bludgeoning damage and is knocked prone. To determine the direction, roll a d8 and assign a direction to each die face. On a successful saving throw, a creature takes half as much damage and is pushed out of the tornado instead, to the closest space possible.
At higher levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.

Created by

That.One.Guy.

Statblock Type

Spell

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