Elementara
Updraft
5-level Conjuration
Casting Time: 1 action
Range/Area: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute
You create a great gust of wind that extends out in a
20-foot radius, 30-foot high cylinder centered on a
point within range. Any creature that is inside the gust
when you cast this spell and that enters the gust for
the duration must make a Strength saving throw or be
lifted 30-feet into the air and held there, suspended
by the wind. On a successful saving throw, a creature
is pushed out of the gust instead, to the closest space
possible.
While suspended in the gust, a creature is restrained.
When any creature you can see takes an action or their
turn starts, you can use your reaction to cause the wind
to contract, pulling all suspended creatures towards
the center point and slamming them back down to the
ground. Each creature that is pulled into the center
of the gust takes 5d10 bludgeoning damage and is
knocked prone.
At higher levels: When you cast this spell using a
spell slot of 6th level or higher, the damage increases
by 1d10 for each slot level above 5th.