Elementara
Demolishing Tremors
4-level Evocation
Casting Time: 1 action
Range/Area: Self (20-ft. radius)
Components: V, S
Duration: Instantaneous
You channel the power of the earth into a devastating
rampage, causing the ground beneath you to shake
and tremble in a 20-foot radius centered on you. Each
creature other than you in that area must make a
Dexterity saving throw. On a failed save, a creature is
knocked prone, paralyzed until the start of your next
turn, and is pushed to the edge of the area or pulled
into the center (your choice). On a successful save, a
target is moved, but you don't paralyze it or knock it
prone. If the ground in that area is anything less than
indestructible, it becomes difficult terrain until cleared.