Elementara
Water Rings
5-level Transmutation
Casting Time: 1 action
Range/Area: Self
Components: V, S, M
Materials: a source of water
Duration: Concentration, up to 10 minutes
You control water to form a ring around yourself with
a radius of 5 feet, which lasts for the duration. It is
swirling and turbulent, moving at high speed.
The ring grants you resistance to fire damage. In
addition, each creature that starts their turn within the
ring or moves inside of it for the first time on a turn
must make a Strength saving throw. On a failure, it
takes 3d6 bludgeoning damage, is pushed back 10 feet
away from you, and is knocked prone. On a successful
save, the creature takes half as much damage and isn’t
pushed or knocked prone.
When you cast the spell — and as a bonus action
on each of your turns thereafter — you can use some
of the water in the ring to make a melee spell attack
against a creature within 20 feet of you. On a hit, the
target takes 3d6 bludgeoning damage.
At higher levels: When you cast this spell using
a spell slot of 6th level or higher, both instances of
damage for this spell increase by 1d6 for each slot level
above 5th.