The various species of Estadjuloin are often capable of chaning their shape, typically with three ”stable“ forms:
TODO: Write up an Animal Form Species-aspect template — Estadjuloin characters can effectively switch out their species aspect when they shift, or maybe switch out their character sheets. TBD!
TODO: create a Stunt stat-block and write up the shapeshifting Stunt
Basic thoughts/structure as discussed on the game Discord server:
Characters with this Extra gain a Shapeshifting stress-track, with two boxes to start with. Shapeshifting is a physically demanding process, and this stress track gains the same benefits as the normal Physical Stress from the Physique skill.
When a shapeshifter takes Stress or Consequences, they must make a Will roll against a difficult of the number of Stress taken or revert to their ”natural“ (base animal) form. If a Consequence is taken, that difficulty increases by 2.