Age - Young Dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 50 Alignment - Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiaimat, respectfully) Most Dragonborn are good, but those who side with TIaimat can be terrible villians Draconic Ancestry - You have draconic ancestry, choose one typw of dragon from the draconic ancestry table, your breath weapon and damage resistance are determined by the dragon type, as shown in the table Breath Weapon - When you use your breath weapon, each creature in the area must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + Your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. after you use your breath weapon 3 times, you cant use it again until you complete a short or long rest Damage Resilience - You have resistance to the damage type associated with your draconic ancestry
Languages. Common and Draconic
Dragon | Damage Type | Breath Weapon |
---|---|---|
Black | Acid | 5 by 30 ft. line (Dex. save) |
Blue | Lightning | 5 by 30 ft. line (Dex. save) |
Brass | Fire | 5 by 30 ft. line (Dex. save) |
Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
Copper | Acid | 5 by 30 ft. line (Dex. save) |
Gold | Fire | 15 ft. cone (Dex. save) |
Green | Poison | 15 ft. cone (Con. save) |
Red | Fire | 15 ft. cone (Dex. save) |
Silver | Cold | 15 ft. cone (Con. save) |
White | Cold | 15 ft. cone (Con. save) |