Light Sources Effects |
Type |
Light |
Dim |
Lasts |
Notes |
Candle |
1 person |
1 person |
4 turns |
Candles may be snuffed or blown out at the discretion of the GM regardless of or in addition to other results |
Torch |
2 people |
2 people |
2 turns |
Torches may be used as weapons. No bonus. May be snuffed if dropped or as a twist. |
Lantern |
3 people |
3 people |
3 turns |
Requires a flask of oil as fuel. Provides only dim light if set down. Doused as a twist. |
Darkness |
You cannot read or draw your map and thus cannot make Cartography or Scholar tests. You may only flee, riddle or argue if engaged in a conflict. And darkness is a factor in all tests except riddling. |
Dim Light |
Characters near a light source but not covered by it are in dim light. Dim light counts as a factor in all tests except riddling. |