Celestial Magic is energy magic. This is the Freeblades spell list for the Stargazer (Caster).
Power Cost | Spell Name | Effect | Duration |
---|---|---|---|
(3) Aetherblast | Places a d8 damage 4” AoE centered on the target enemy. Those hit by the attack pass an END test or are Dazed. Missile Spell. | I | |
(2) Aethersight | Target model gains Covert Charge and its ranged weapons gain Indirect Fire . | C | |
(1) Illuminate | This spell places a 4" AoE. Any game effects that restrict LOS or provide a bonus to DEF for ranged attacks are negated in the AoE. If you attack a target in the AoE, you are are +1dl to ranged attack tests. | C | |
(1) Pause | Target friend is treated as having passed a Delay test. This has no effect on other Delay actions or their restrictions. | C | |
(2) Push | Moves unengaged target that is not you directly away from you up to a number of inches based on a STR test from the target. This distance is -3” if the model is on a larger base than you. Target stops at Impassable terrain, table edges, and friends or 1” from any enemy. | I | |
(2) Shift | Target may take up to a 3” Free Move in any direction. May not end in contact or Impassable terrain. | I | |
(1) Star Beam | d8 damage ranged attack. Those hit by the attack pass an END test or are [blocking:339815]. Missile Spell. | I | |
(3) Vortex | You place a 4" AoE, with its center within 12” and in LOS. Each model on the AoE that fails a STR test 7 is moved 3” in a random direction, then the AoE is removed. Each model’s movement from a failed test is made before the next test is taken. Models stop at Impassable terrain, table edges and friends, or 1” from any enemy. You choose the order in which this movement occurs. | C | |
(3) Wall of Force | Creates a wall in a straight line 1-6” long, 1” wide and 2” tall. All of the wall must be within 18” and more than half of its length must be in your LOS. Friends do not block LOS for the purpose of placing the wall. Wall of Force has no effect on LOS. Ranged attacks that trace LOS through a Wall of Force are -1dl damage. Cannot be cast on top of models and models may not end their move on it. A Wall of Force is Very Rough terrain. | C |