Serpent Magic is spirit magic. This is the Freeblades spell list for the Snake Mystic (Caster).
Power Cost | Spell Name | Effect | Duration |
---|---|---|---|
(3) | Enchant | Target takes SPR test 5. If failed, you determine the only type of movement action target may take from: Charge, Hold, Maneuver, Run, Break Off. Charmed models may not make any reactions. | C |
(3) | Hard to Kill | Target gains a life point. This life point is the first one lost. If it is not lost, it is removed without penalty in the End Phase. 9" range. | I |
(2) | Lure | Target gains Taunt. Target model is +1dl DISC for the DISC test associated with the Taunt action. | C |
(1) | Obscure | Target is +2 to ranged DEF. | C |
(1) | Poison Spit | Maximum range 9”, d10 damage ranged attack. Those hit by this attack take an immediate END test 5 before the damage roll and gain a Poison [END] Token if the test is failed. Missile Spell. | I |
(1) | Serpentine | Target gains Slither. | C |
(2) | Scared | Target enemy takes a SPR test 5 and if it fails, treats all of your friends as Fearsome. | C |
(1) | Serpentine | Target gains Slither. | C |
(2) | Slippery | Target gains Elusive [+2]. | C |
(3) | Summon Shalkarak | A Shalkarak Creature model is placed within 6" of Caster and at least 6" from any enemy. Spell is Target Number 4 to cast. | C |