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SCP-682, THE LIZARD CR: 17

Large monstosity, chaotic evil
Armor Class: 18
Hit Points: 225 (18d10+126) 18d10+126
Speed: 30 ft , swim: 25 ft

STR

22 +6

DEX

16 +3

CON

24 +7

INT

13 +1

WIS

16 +3

CHA

12 +1

Saving Throws: Cha+7 Dex+9
Skills: Athletics +12, Stealth +9, Perception +9, Survival +9,
Damage Resistances: Bludgeoning, Piercing, Slashing
Damage Immunities: Poison, 3 others
Condition Immunities: Charmed, poisoned, frightened
Senses: Darkvision 60ft, Blindsight 10ft, passive perception 19
Languages: Common, Draconic
Challenge Rating: 17

Adaption. SCP-682 can adapt to anything after getting hit by an attack. As a reaction after getting hit by a damage type SCP-682 can adapt gaining resistance for 1d4 rounds after which it gains immunity for up to 1 week. It can have up to three different immunities at a time besides poison. If SCP-682 tries to get a fourth immunity the oldest immunity goes away. SCP-682 can spend 1 immunity to escape magical confinement.
  Keen Senses. SCP-682 has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
  Regeneration. SCP-682 regains 15 hit points at the start of its turn if it has at least 1 hit point.
  Magic Resistance. SCP-682 has advantage on saving throws against spells and other magical effects.
  Amphibious. SCP-682 can breathe any gas or liquid.
  Magic Weapons. SCP-682 weapon attacks are treated as magical to overcome Immunities and Resistances.
  Old god's heart. If it reaches 0 hp, the big reptile returns to life in 3d6 3d6 hours and regains all its hit points. This does not occur if the reptile's heart is removed. a wish spell will have no effect.

Actions

Multiattack. SCP-682 can use Frightful Presence followed by an attack.   Bite. Melee Weapon Attack: +12 1d20+12 to hit, reach 5 ft., one target. Hit: 33 (6d8 + 6) 6d8+6 piercing damage. SCP-682 regains hit points equal to half of the damage dealt.   Tail. Melee Weapon Attack: +12 1d20+12 to hit, reach 10 ft., one target. Hit: 28 (4d10 + 6) 4d10+6 bludgeoning damage.   Claws. Melee Weapon Attack: +12 1d20+12 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) 4d6+6 slashing damage.   Frightful Presence. Each creature of the SCP-682's choice that is within 100 feet of him and aware of him must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to SCP-682's Frightful Presence for the next 24 hours.

SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment. SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted.

Created by

stormgate_dnd.

Statblock Type

Monster

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