Thunder Magic
Booming Blade
0-level (Cantrip) Evocation
Casting Time: 1 action
Range/Area: 5 feet
Components: V, M
Materials: A weapon
Duration: 1 round
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and it becomes sheathed in booming energy until the start of your next turn. If the target willingly moves before then, it immediately takes 1d8 thunder damage, and the spell ends.
At higher levels: This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an
2d8 thunder damage to the target, and the damage the target takes for moving increases to
2d8 . Both damage rolls increase to
3d8 at 11th level and
4d8 17th level.
Available for: Sorcerer, Warlock, Wizard