Weapon
Uncommon Necromancy Requires Attunement
This dagger adds +1 to all attack rolls and damage calculations. When an enemy is hit with this weapon, they must make a DC 13 Constitution saving throw or take 1d6 poison damage.
Type | Damage | Damage | Range |
---|---|---|---|
Simple Melee | 1d6 | Piercing | 20/60 ft |
Cost: ????gp