Small elemental, neutral
Armor Class: Class: 14 (natural armor)
Hit Points: 31 (7d6 + 7) 7d6+7
Speed:
35 ft
Saving Throws: Dex +4
Skills: Perception +5
Damage Immunities: fire, necrotic, poison
Condition Immunities: poisoned, exhausted
Senses: darkvision 60 ft., passive Perception 15
Languages: Primordial and those known by its master
Challenge Rating: 1
Form of Ash. The emberborn can pass through openings as
small as a 1-inch square without being slowed or hindered.
Opportunity attacks against the emberborn are made with
disadvantage.
Living Ember. Hostile creatures that grapple the emberborn
or target it with melee attacks take 2 fire damage at the end of
their turn. The emberborn has advantage on checks made to
escape a grapple.
Magic Resistance. The emberborn has advantage on saving
throws against spells and other magical effects.
Pack Tactics. The emberborn has advantage on attack rolls
against a creature if at least one of the emberborn’s allies is
within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:
6 (1d6 + 2) piercing damage plus 3 (1d6) fire damage
Burst. (Recharges after a Short or Long Rest). The
emberborn blasts ash and cinders from its body. Creatures
within 10 feet of the emberborn must make a DC 12 Dexterity
saving throw. If they fail, they are blinded until the end of
their next turn and take 7 (2d6) fire damage. If they succeed,
they are unaffected.
An emberborn is a small, canine-like creature created from
ash and burning embers built around a core of molten metal.
They are birthed from the pyres of creatures sacrificed to
the Ashen Wolf, yet they are often friendly and pleasant to
mortals. When provoked, they unleash a blast of ash and
smoke before closing in with teeth like red-hot pokers. When
at rest, they often sleep within fireplaces and other areas
where fires are commonly stoked. They feast on raw meat
whenever the opportunity presents itself, and enjoy being
presented with gifts of metal and rare wood, as they enjoy
devouring both in large quantities.
Some say that the emberborn are the children of the Ashen
Wolf, and that it cares for them as though they were its own.
There are no reliable records that can prove this belief, but
as intelligent elementals they are capable of speech and can
thus be asked. As an emberborn feeds and ages, they will grow
larger and larger. Some eldritch scholars hypothesize that the
Ashen Wolf was once an emberborn, strangely enough.
When summoning an emberborn deliberately, a brazier
filled with wood and rare metal is presented and the blood
of a sacrificed beast is poured over the open flame as the
summoner performs the eldritch incantation. The fire will
burn quickly, and when it is reduced to coals, the emberborn
will begin to take shape. It will emerge from the fire and
demand to be fed. If the summoner provides a drop of their
blood to the newly born beast without hesitation, then the
emberborn will smile and swear loyalty to their new master. If
the summoner does not, then the emberborn will vanish into
smoke and seek a forest to ignite instead.