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Emberborn CR: 1

Small elemental, neutral
Armor Class: Class: 14 (natural armor)
Hit Points: 31 (7d6 + 7) 7d6+7
Speed: 35 ft

STR

14 +2

DEX

14 +2

CON

13 +1

INT

11 +0

WIS

12 +1

CHA

10 +0

Saving Throws: Dex +4
Skills: Perception +5
Damage Immunities: fire, necrotic, poison
Condition Immunities: poisoned, exhausted
Senses: darkvision 60 ft., passive Perception 15
Languages: Primordial and those known by its master
Challenge Rating: 1

Form of Ash. The emberborn can pass through openings as small as a 1-inch square without being slowed or hindered. Opportunity attacks against the emberborn are made with disadvantage.   Living Ember. Hostile creatures that grapple the emberborn or target it with melee attacks take 2 fire damage at the end of their turn. The emberborn has advantage on checks made to escape a grapple.   Magic Resistance. The emberborn has advantage on saving throws against spells and other magical effects.   Pack Tactics. The emberborn has advantage on attack rolls against a creature if at least one of the emberborn’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) piercing damage plus 3 (1d6) fire damage   Burst. (Recharges after a Short or Long Rest). The emberborn blasts ash and cinders from its body. Creatures within 10 feet of the emberborn must make a DC 12 Dexterity saving throw. If they fail, they are blinded until the end of their next turn and take 7 (2d6) fire damage. If they succeed, they are unaffected.

An emberborn is a small, canine-like creature created from ash and burning embers built around a core of molten metal. They are birthed from the pyres of creatures sacrificed to the Ashen Wolf, yet they are often friendly and pleasant to mortals. When provoked, they unleash a blast of ash and smoke before closing in with teeth like red-hot pokers. When at rest, they often sleep within fireplaces and other areas where fires are commonly stoked. They feast on raw meat whenever the opportunity presents itself, and enjoy being presented with gifts of metal and rare wood, as they enjoy devouring both in large quantities. Some say that the emberborn are the children of the Ashen Wolf, and that it cares for them as though they were its own. There are no reliable records that can prove this belief, but as intelligent elementals they are capable of speech and can thus be asked. As an emberborn feeds and ages, they will grow larger and larger. Some eldritch scholars hypothesize that the Ashen Wolf was once an emberborn, strangely enough.   When summoning an emberborn deliberately, a brazier filled with wood and rare metal is presented and the blood of a sacrificed beast is poured over the open flame as the summoner performs the eldritch incantation. The fire will burn quickly, and when it is reduced to coals, the emberborn will begin to take shape. It will emerge from the fire and demand to be fed. If the summoner provides a drop of their blood to the newly born beast without hesitation, then the emberborn will smile and swear loyalty to their new master. If the summoner does not, then the emberborn will vanish into smoke and seek a forest to ignite instead.

Created by

That.One.Guy.

Statblock Type

Monster

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