Vampire
Ability Score Increase +3 cha
Size Medium
Speed Your base walking speed is 30 feet. (25 feet if you are Small sized).
Vampiric Facade.
people are very distrustful, and sometimes downright racist or even murderous, of vampires outside a few notable exceptions. however, your Vampiric Fasade grants you a reprieve from this in the form of people not realizing you're a vampire.
Your Vampiric Facade is
12 + your Charisma modifier - half your level.
A person will only be able to tell if you are a vampire if their passive perception is higher than your Vampiric Fasade.
Enhanced Darkvision.
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Sunlight Sensitivity.
You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.
Undead.
Your creature type is undead for the purposes of spells and effects.
Healing potions and spells give 75% less HP.
You are vulnerable to damage from silver weapons.
Pick a humanoid race of medium or small size for what you were in your previous life.
You do not gain the abilities, traits, and/or feats of that race but do gain their appearance.
Go for The throat.
You have the ability to make a bite attack against a living creature that is willing or unable to move. You may use Strength or Dexterity for your bite's attack roll. On a hit, your bite deals
1d8 necrotic damage.
The target's maximum hp is reduced by the amount of damage dealt, and you regain that much hp. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Blood Feast.
Vampires don't produce blood, instead, their bodies convert any blood they consume.
You have a max of 30 blood points(BP) and lose 1 BP every 2 hours. When below 5 BP your dark desire starts to activate.
You can gain BP by biting a humanoid creature's neck and feeding on them. You deal 1d6 necrotic damage at the start of each of your turns while feeding on them. The target's maximum hp is reduced by the amount of damage dealt, and you regain that much hp. The target dies if this effect reduces its hit point maximum to 0. While feeding you have disadvantage on saving throws. After feeding, your Vampiric Fasade drops to 0 until you clean the blood off your face.
Blood is also sold in wine bottles at 4 BP per bottle.
2 Turns | 2 BP |
3 Turns | 4 BP |
4 Turns | 6 BP |
5 Turns | 8 BP |
6 Turns | 10 BP |
Sleep Upsidedown.
At 3rd level, you can stand on the ceiling and walls for 12 hours but only walk around for 1 round(6 seconds) before you fall.
Light Foot.
At 6th level, for 4 BP, you can walk on water for 1 minute.
Polymorph.
At 9th level, for 2 BP, you can turn into a bat, however, you can turn back into a vampire for free. You can not transform in sunlight.
Corruptive Bite.
At 12th level, for 6 BP, you can make a bite attack against a willing humanoid creature. You may use Strength or Dexterity for your bite's attack roll. On a hit, your bite deals
1d8 Necrotic damage, and the humanoid must make a Con Save.
On a fail, they become a vampire. DC is 10 + Damage dealt
Dark Desire.
Your dark blood gives way to what some may consider immoral desires, you may struggle with this or give in to the darkness, either way, society will judge your every step and possibly hunt you.
While below 5 BP make a
DC 15 wisdom save every 2 hours.
On a fail, roll from the table below.
1d8
Languages. You can speak, read, and write Common, Infernal, and Undead.
d8 | Desire | Description |
---|
1 | Greed | Inordinate desire to acquire or possess more than needed, usually material wealth. EX: hoarding, stealing, and political manipulation. |
2 | Lust | An intense longing. Usually intense sexual desire, leading to sex, adultery, rape, bestiality, ect. Can also mean hunger for money or power. |
3 | Gluttony | Overindulgence and overconsumption of anything to the point of waste. |
4 | Sloth | A lack of any feeling about self or other, a mind-state that gives rise to boredom, rancor, apathy, and passive, inert, or sluggish movement. |
5 | Wrath | Not all anger is wrath. Anger becomes wrath when it reaches the point of a deliberate desire to kill or seriously wound for someone else to suffer. |
6 | Envy | Needing to have more or be better than others. Wanting what others have for yourself. |
7 | Pride | Pride is considered by some to be the root of all evil. Unwarranted confidence and a sense of superiority. |
8 | Roll Twice. |